I used this technique on multiple parts of my animation, I used it so that the police man grabbed the robber and also for the robber when he is in prison, I moved his hands and fingers to grip the bars in the prison cell.
I would've liked to have used this technique more, but due to the time scale we have, it just isn't practical to create a finished animation.
Another issue with this piece of animating means that the movement of a character would have to be observed for quite a long period of time to maximise creating realistic movements, for example if a dog was to be animated it would be crucial that the movement of a dog is studied in depth to try and recreate its movement.
This particular piece of animation is where I key framed the character to move his arm and hand up to pose with a 'stop' hand signal.
This piece of animation is where I animated both the policeman and robber. I got the policeman to step forward and grab hold of the robber, the robber then raises his hands to cover his face. I would've like to have created more of a fumble between the two however it was just too time consuming and I wouldn't of had it finished in time.
No comments:
Post a Comment