Tuesday, 22 April 2014

Scenery.

I have also been looking at creating the scenery for my story line, I used techniques I learnt in previous modules to create background scenery, I created a sphere and cut it into a sky-dome and applied a city texture, so that the surrounding area looks as though it is in a urban environment. I created a couple of cuboid shapes and applied a building material to bulk out the scenery, I also added a road and path which I applied materials to, and used the UVM map tool for all of the scenery to align the materials up correctly.

I also added a couple of default trees and then looked at creating some grass, I found a tutorial which showed how to create realistic looking grass, and this was done by simply creating a plane and applying the hair and fur modifier, I then changed the colours to green to give a grass effect, and the outcome is excellent, unfortunately because of this modifier it takes a very long time to render the scenery, so although it looks great, and I am pleased to learn this new modifier, I may not keep this in the scenery when it comes to rendering the animation as it will cost too much time.

I also added the police car to the road to see how it would look, overall I am very pleased with the outcome of the scenery and am looking forward to bringing the characters in to animate.




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